Posts tagged Geist: the Sin Eaters
Katabasis: On Geist: The Sin-Eaters Second Edition

I need to take a brief break from talking about political and theoretical topics, because I’m building my classes for the fall, working a lot at my summer job, and it’s hot as hell in the apartment – so I’m going to do my normal thing when I need to do that and discuss tabletop role-playing games.

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Synthesized Ludology: Notes on Game Design

I don’t intend this piece to be a pure review of what other people have said; I have written a number of things on a variety of subjects, and there are a few ideas I wish to bring in. Chief among them are the concepts of the “Paradigm-Syntax” dyad (which can be connected to the GNS or the MDA sections) and that of “Complex Pleasures” (which connects to the Eight Kinds of Fun.) I also have the compulsory commentary on Nostalgia and Genre that readers of this blog will know is coming.

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